****Face_Birdo**** Bona Fide Obscure Games Thread

Goodtwin

Well-Known Member
I think the sentiment that Switch software lineup would more closely resemble the 3DS rather than PS4/X1 is looking more and more accurate. The amount of RPGs is growing quickly, and quirky takes on sports genres like NBA Playgrounds is pretty much what I expected. I'm not saying western third party games will be completely abscent, but parity with other consoles isn't happening. The lineup on Switch will be pretty unique, and I think that is pretty cool.

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releases today. If I had some extra bones I would buy it, gonna see if I can slip it in before MK8.
I dont quite understand that first pullquote in the trailer.
What I've seen, its pretty cool, a bit hitchy in some parts but satisfying and challenging. Looks like its a short one but for 15 bucks I think thats fine.
 
http://gonintendo.com/stories/278035-tinybuild-discusses-mr-shifty-development-says-patch-is-coming
I think I'll bite tomorrow nonetheless.

Been playing Binding of Isaac Afterbirth+ recently. Not gonna be for everyone, but I'm loving it. It grows the more you play. Something new to fool around with in every run, even though the randomness of the dungeons are nonsensical and frustrating at times. Overall, very happy with the game.

This has been talked about in the GT, worth putting here
 

Goodtwin

Well-Known Member
I have played about 6 hours of Fast RMX on my Switch, and I really like it. I liked Fast Racing Neo on Wii U, so no surprise that I like RMX. I have played 20-30 matches online, and it runs flawless. No slowdown or framerate drops that I can tell. Neo had some levels where it would drop some frames here and there, but RMX is damn near perfect as far as I can tell. They just patched the game to make playing online with friends easier, and added time trials as well. The game is a blast at subsonic, and playing online as been really good so far. Actually had a pretty decent community playing as well, easy to get into a match, and on the weekends the lobbies tend to fill up. If your on the edge, and this game seems like its up your alley, give it a shot.

Snake Pass is a very unique little game that has very interesting mechanics. Trying to use the controls properly can feel awkward at first, but after 30 minutes it starts to make sense, though I feel like you could play for 50 hours and still not have it completely mastered. The characters are super cute, which makes it all the more histarical when your cursing at the game in later stages. The difficulty ramps up at a nice pace. The first couple levels are pretty easy, though a few of the collectables were challenging. Snake Pass is a platformer where you dont jump. Crazy, but thats what it is. It really is its own thing, I havent played anything quite like it, and I think the game trailer give you a pretty good idea of what to expect. I give it a thumbs up, but its not going to be for everybody.
 

Goodtwin

Well-Known Member
I know it's not a Switch game, but Sky Force AE on Wii U pays great homage to old school arcade shooters. It also brings a nice leveling up system making replaying levels a must. It's $10 in the eshop, it has a fabulous aesthetic to it, and I just wish it had released on Switch. Just the same, really like it in Wii U. Another hidden gem on the eshop.

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GaemzDood

Well-Known Member
I've been playing some Shovel Knight and it's great on Switch. That screen really does it justice. I like it a lot more than my 3DS version. Aside from MK8, the game that I'm really looking forward to is Dragon Quest Heroes 1 + 2. I was gonna get these on PS4 until I found out they're coming to Switch.

Edit: Oh and Lego City Undercover looks like it's gonna be pretty good on Switch too. I might be picking that up.
Whatever you do, do not get them for Switch. I don't like calling developers lazy, but holy crap it's lazy.

>Assets are based on the Vita version.
>Constantly at 20 FPS during battles, constantly below 30 FPS in handheld mode.
>The fact that it's a Musou game not running at 60 FPS on hardware that can handle it in the first place.

It's absolutely unacceptable.

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Koenig

The Architect
I have really been enjoying the Binding of Issac: Afterbirth +. It is essentially a cross between a rouge-like and bullet hell, also the physical version comes with a manual themed after the original Zelda manual, which I found to be a very nice touch. Granted it was very small, but given the design of the Switch latch I am pretty sure it can't be any other size. Any developer willing to include a manual properly as should be standard has my respect, it is a long dead practice that never should have died in the first place.

 

mattavelle1

Crunk Ain’t Dead!!!
Moderator
Well fellas I know @simplyTravis @FriedShoes @Juegos and myself have the fantastic Puyo Puyo Tetris (Big shout out to @repomech who turned me on to this).

Comin from someone who is a tetris fiend this is an excellent tetris game. I use the d-pad (buttons) on the left joy con to control where my tetris go. Once I discovered that its been over. I can't quit playing this game right now its so freakin good, the online is beast, and the controls are rock solid swell as it feels very fair weather you play Puyo or Tetris. If your good at either you can wreak anyone.

right now my record online looks like this

Rank : Tetris Specialist
Rating : 4050
League : Professional
Regional rank : 4th
Worldwide rank : 2143 (I know there are at least 40,000 players ranked cause I played a 40000 the other day)

Im really really proud of my rank and Im movin up always. My strategy is still sound that I brought with me from Tetris DS Online. But man I really like this games rank up system. Basically if I get a chance to rank up the game will pair you with people that should rekt you, so its like boss battles. So far I have been successful for the most part in rankin up. :msrs:

If anyone wants to join me you can find me playing most nights after 8:30 cst:mthumb:
 

mattavelle1

Crunk Ain’t Dead!!!
Moderator
Me neither, but Thumper is a hell of a game. Ball-kickingly hard, and if you have a good sound bar or speaker set-up, it'll destroy the foundations of your home. Even if it is Costello Stone.:msrs:
DAMN! Well I got a badass soundbar, so I'm willing to give it a go. I still just don't have any idea on what type of game this is. But it looks exhilarating
 

Goodtwin

Well-Known Member
Mighty Gunvolt Burst

I was a big Mega Man fan back in the NES days, and this game does the series justice. Ironic seeing as how the original Mega Man creator botched the spiritual successor with Mighty No 9. Fortunately Beck from Mighty No 9 gets new life being playable in Mighty Gunvolt Burst. The game uses a system that gives the player the ability to pick and choose how to customize your weapons, unlike Mega Man where you acquired specific weapons by defeating enemy bots. In that respect it brings in a little RPG element to it.

I have played through the game once already as Beck, and now am going through it as Gunvolt. The game is much more forgiving than the old school Mega Man games. You have unlimited retries, and it only hurts your score at the end of the level. Not much in the way of punishing the player for dying. There is also a lot of food items to pick up on your way through a level, pretty much guaranteeing that you have a complete energy refill when you face the boss.

All in all, this game screams inspiration from the Mega Man series. Just like most games these days, it simply isn't as punishing, and is far more accessible for players new to the series. Not saying it is a super easy game, I died a lot, but the punishment for dying isn't near as severe as it was in Mega Man. I would give this game a thumbs up for sure to any Mega Man fans.
 
First person who can explain WTF I just watched.........

I'm not sure what to think of it.
I dont want to call it a rhythm game. Its like an audio experience, but nothing like a typical rhythm game.

Its more like a reaction game, which you could argue most rhythm games are, but this one puts much more emphasis on visuals over audio. I dont think you could play through the game blindfolded like you could in say a more pure rhythm game like Rhythm Heaven or western ones where you're following the beat to a known song. Its not possible.
I think its neat, and it is hard, but its due to those tighter and tighter reactions that they try to pull out of you with very little leeway for cues. I think I stopped at Stage 5 where I didnt have a clue what they wanted me to do to gain points. I think a lot of the fun will come with the leaderboard chase. If you're not into that the experience is pretty unique, I just dont know if I would call it fun.
 

simplyTravis

"A nice guy, but looks like a f'n Jedi!"
I decided to drop 5 bucks on Shephy and I think I'm glad I did? I was looking for a simple little card game to waste time and this is it.


You will kill soooo many sheep...


This little card game is akin to solitair meets sheep herding. The end goal is to accumulate 1000 sheep before the end of the 4th round. There are various cards that can kill, repopulate, or kill your sheep. Seriously, your sheep will die a lot. I probably killed upwards of a few thousand sheep before I actually won a game. And the ways your sheep can die are quite interesting. It can be something as mundane as a wolf all the way to meteors and some sort of evil sheep herder that vaguely resembles death.

In the game you have an area where you can put sheeps in various multiples. 1, 3, 10, 30, 100, 300, and 1000. You actively apply card powers to those sheep in the playing area causing them to die, multiply, or upgrade a rank. It is fairly simple learn but hard to win.


Sheep herding is apparently the worst job ever.

Graphics wise, the illustrations are...interesting. I wouldn't ever put this game on the tv to be honest. It doesn't look bad, necessarily, but it doesn't look all that great either. To top it off the audio they use is extremely compressed and harsh. It sounds much better on the small Switch speakers. The interface is a bit cumbersome as some cards require you to make multiple swipes and presses. I preferred touch screen in the end. The game has been translated to english but I couldn't seem to find any good pictures of that to post in here.



The illustrations are...uh..interesting...

There is also a story mode that I haven't quite managed to get into. It's...uh...interesting-er... I don't know if I can look at sheep the same after the great sheepocalypse of 2017.

Seriously, this is a game that exists.

So, is it worth it? Probably not. I would have much rather saved my 5 dollars and put it towards something else. I burned a few hours on it and will probably play it when I just want to veg out. I hope they do have some card games like speed, hearts, or even something closer to Hearthstone in the future. For now I have gotten my money out of the game but if you aren't all that into single player card games with ridiculous sheep death mechanics, I'd probably go elsewhere.
 
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simplyTravis

"A nice guy, but looks like a f'n Jedi!"
I found a quote on what the game is:

"Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world."

So yeah, I'll be down for it if the story is decent. But it Golden Axe this is not.
 

mattavelle1

Crunk Ain’t Dead!!!
Moderator
I found a quote on what the game is:

"Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world."

So yeah, I'll be down for it if the story is decent. But it Golden Axe this is not.
 

mattavelle1

Crunk Ain’t Dead!!!
Moderator
Welp first thing I did when my eyes opened?

Got out Switch, checked Golf Story price (14.99). Saw my random 22
Dollar eshop credit. Downloaded Golf Story:mfancy:
 

mattavelle1

Crunk Ain’t Dead!!!
Moderator
Quick update on golf story.

Really good story
Really solid golf gameplay
Really interesting setting and world

Not real crazy about how the camera and the golf selection are on the analog stick together.
Walking around the world is alittle janky.

Right now tho super happy with the purchase. Would purchase again
 

mattavelle1

Crunk Ain’t Dead!!!
Moderator
If I maybe so bold.

For a 16 bit era graphic style of game / possibly late NES.

You know if you have played shovel knight. Shovel knight has that oldschool when you select the profile it has a pic of your relics / energy bar etc etc. And it’s just an oldschool kinda cool kinda style.

Golf story has that. It’s just a cool game to play. You get different stats and ability’s and it makes sure you know them. The personality really falls of the screen and you just wanna play more.

Got that chill good soundtrack, and then it gets faster in tournaments like boss battle music. It’s really a pretty special game for me here in the early goings. :mlaugh:
 

simplyTravis

"A nice guy, but looks like a f'n Jedi!"
I picked up Picross for the Switch and really like it. It sort of plays like a non-mathy form of sudoku for visual problem solvers. I played an older version on 3DS and liked it as a downtime game and decided to pick it up for 8 bucks. There are about 300 puzzles and plenty of ways to make puzzles easier for you if you are struggling. I would highly recommend if you want a downtime no action puzzle game.
 

simplyTravis

"A nice guy, but looks like a f'n Jedi!"

This looks pretty good. You work as a shopkeep during the day but at night you go out and crawl through dungeons for loot to sell. I think that is how the game works. The animations are pretty nifty and aren't overly Zelda-esque compared to some other rip-offs Zelda inspired games I've seen.
 

Goodtwin

Well-Known Member
Riptide Renegade GP

This game has been on my wish list for a bit, but being so busy with other titles kept me from pulling the trigger. That changed today when I hopped on the eshop and saw the game on sale for $5. This game is not a Wave Race clone, but has a ton of inspiration form those games. I would say it feels like a blend of Wave Rave and Hydro Thunder with a little Jet Motto thrown in for good measure. The game is just a blast to play. This is straight up arcade gameplay from that era. It has a limited number of tracks, and tons o repetitive assets, but for the money this is the best Wave Race fix I could have hoped for when factoring in the cost. They have implemented a stunt system that builds boost. This may seem cumbersome, but in practice it works very well, and feels a bit like collecting coins in Mario Kart 8 or how orbs work in Fast Racing RMX. I played for about 4 hours straight today, and will probably jump back on after this post. Really good game that is an awesome throwback to how games were back in the late 90's. Back when recreating the Arcade experience at home was a big deal.
 
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Goodtwin

Well-Known Member
Mutant Football League

Seeing as how Madden has skipped Switch two years in a row now, I have had an itch I needed to scratch. I yearned for a football game. While I have enjoyed plenty of Madden games over the years, arcade games like Blitz always seemed more fun to play. So when MFL was announced for Switch, I was immediately intrigued. The game was directed by the same creator of Mutant League Football and Mutant League Hockey back on the Genesis, so there was some credentials behind this game.

This is not a clone of Blitz or NFL Street, and is very much its own thing. Gameplay actually plays like a middle ground between Madden and NFL Street. If you play this game, immediately turn game speed to max, as the game is slow and boring at lower settings. The game leans heavily on a couple of gimmicks. Players can die, so managing your roster is important. Something the game will automatically sub out your ready to die QB, but not always. Run out of QB's and you will forfeit. So punishing your oppenents whenever possible is part of the game. Then there are the dirty trick plays, an assortment of special plays you have a limited supply of each game. This is where some people will be turned off. Its cheap, its supposed to be cheap, but managing when and how to use your dirty tricks is part of the strategy. This is not supposed to be a simuilation football game afterall.

I have about 20 hours into MFL right now, and would recommend it to anyone who is up for a gimmicky arcade football game that is rough around the edges. Presentation values are pretty good with commentary from the NBA Jam announcer guy. If you were really just hoping for Madden, this will probably not satisfy you. I would give it a 7.5/10.
 
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