Jamie Sharp

Cast your minds back to 2002, one year after both the GameCube and Super Smash Bros. Melee released. The game had captured the hearts of Nintendo fans around the world, and people had begun playing it in a formal competitive setting. That year, a player by the name of Toadbanjoconker popularized the wavedash, a means of flying across the stage at a high speed, which would go on to become a critical technique in the arsenal of most players to come. It took time for the technique’s full power and versatility to become understood in the community, and in fact […]

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