Andrew Rockett

Paper Mario: The Origami King released recently to great fanfare, but it remains a stark departure from prior games such as Paper Mario: The Thousand-Year Door. Fans are understandably curious about what’s been going on behind the scenes with this series – why did it abandon RPG mechanics and unique partners, for example? Earlier this month, an interview revealed that developers are no longer allowed to modify Mario characters. Now, thanks to an interview with GamesRadar, we’ve received a bit of elaboration on how that’s applied to recent Paper Mario games: they can’t make physically unique Toads anymore. Series producer Kensuke Tanabe explained when […]

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