Andrew Rockett

Fight Crab won’t be out on Switch until later this year, but that doesn’t make a game about crabs viciously duking it out any less interesting. In an interview with USGamer, developer Masafumi “Nussoft” Onuki elaborated on the background and origins of one of the most intriguing, silly game concepts we’ve seen in a while. From creative solutions to physics obstacles to simply choosing the coolest path available, Fight Crab‘s origins are funny, unique, and perfectly appropriate for the game. When asked how the game came to exist, Onuki elaborated as follows: “I wanted to make a physics-based fighting game along the […]

The post Fight Crab dev chose crabs ‘cuz they’re cool, cites Sekiro, Godzilla, and anime as inspiration appeared first on Nintendo Enthusiast.

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