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John Friscia

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Final Fantasy Crystal Chronicles Remastered Edition was announced on Nintendo Switch, PlayStation 4, and mobile to the delight of many, being a revamp of a GameCube game that had revitalized the relationship between Nintendo and Square Enix. Then fans were really bummed out when it was announced the game would not support offline local multiplayer. Director Ryoma Araki has now elaborated to sister site Destructoid on how that decision came to pass. In essence, it sounds like Final Fantasy Crystal Chronicles Remastered Edition development resources could be focused on delivering cross-play or local multiplayer, but not both. As Araki explained, […]

The post Crystal Chronicles director elaborates on why local multiplayer is cut appeared first on Nintendo Enthusiast.

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