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The Monster Hunter series is all about the action, but when it comes to Monster Hunter Stories 2, Capcom wants to keep the turn-based battle system. The development team of the Monster Hunter RPG sequel explained in a 4Gamer interview why they’re keeping the turn-based battles and what will be different in the sequel. Below are highlights from the interview with the Monster Hunter Stories 2 development team: 4Gamer: Monster Hunter Stories 2, like its predecessor, features a turn-based battle system. Was this decided from the beginning of its development? Can you also tell us why it hasn’t changed? Monster Hunter Stories 2 development team: “Stories is a non-action Monster […]

The post Monster Hunter Stories 2 devs explain why they’re sticking with a turn-based battle system appeared first on Nintendo Enthusiast.

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