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Andrew Rockett

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Upon its wonky 2016 release, No Man’s Sky initially failed to capitalize on its obscene surrounding hype. Multiple promised features were nowhere to be found in the game. A few years later, though, Hello Games has been consistently working to turn No Man’s Sky into what was promised from the start, regaining a lot of goodwill from consumers in the process. Now, we are only a few days out from the launch of No Man’s Sky Beyond, an expansive free update that will bring full VR support, 16-32 player online multiplayer, and a few other features. As the game continues to evolve, Sean Murray commented […]

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