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Zachary Perlmutter

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#1
The NES and its associated “NES difficulty” have codified strong feelings on the subject for decades since. If you’ve frequented the online gaming world for long enough, then chances are that you’ve heard some variation of this argument: “Video games these days are way too easy. They constantly hold your hand, telling you where to go next. Classic games were so much better because they were harder. They made you think about what you had to do, instead of showing you. Gamers these days are so spoiled. They’ll never know what it’s like to actually work for an ending, and […]

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