Steven Rollins

I’m a pretty big fan of hardcore platformers like Celeste and Super Meat Boy. These games thrive under the premise of creating a monumental challenge for their players, which in turn creates a sense of accomplishment once you overcome your struggles. One of the newest games in this field is Massive Monster’s Never Give Up. A twisted death maze Never Give Up takes the platforming of Super Meat Boy and throws an interesting twist on it. Each level consists of 5-7 stages, the first of which is often relatively straightforward. With each subsequent completion, however, the scene morphs, becoming longer […]

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