A.K Rahming

The Wii and DS were quite the pair. Both systems were a clear shift in design philosophy for Nintendo. Prior to their creation, Nintendo was similar to that of SEGA, Sony, and Microsoft, where it focused on creating cutting-edge technology. With the Wii and DS, however, things changed. Instead of trying to make them powerful, the focus was on making them simple in both design and hardware capabilities. Former Nintendo of America president, Reggie Fils-Aime, touched on this topic during a recent interview with GameDaily. In the interview, Fils-Aime provided some context into what exactly led the company to make […]

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