Daniel Thompson

We haven’t heard much regarding the Switch port of Doom Eternal since the delay, other than information that the port would be done by Panic Button. From a new interview with id Software’s Marty Stratton, we now know what the developers are doing with the extra time. Stratton related the following: It’s coming out a bit later than the game is on current consoles and PC, and really that’s just because we want to finish the game on those platforms and then give Panic Button – our partner on it – the time they need to really pull those refinements into […]

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