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Andrew Rockett

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Behind its massive, lonely world, its wealth of puzzles and shrines, and a deep collection of quests to complete and monsters to conquer, The Legend of Zelda: Breath of the Wild is widely considered one of the best games of all time. People still have their gripes with it, though. Half-baked dungeons, an unengaging plot, way too much rain, and weapons with Cheeto-like durability rubbed many the wrong way. With a sequel on the approach, Nintendo has a chance to iron out Breath of the Wild and make its underlying design even better. If you had the choice, what one major change would […]

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