Andrew Rockett

One year ago today, Nintendo announced that the perpetually mysterious hype machine Metroid Prime 4 would begin development anew at the hands of Retro Studios. Nintendo decided that the change was necessary because the game was struggling to meet their quality standards, suffering from a lumbering, troubled development cycle. Bringing the masterminds behind the acclaimed original Metroid Prime Trilogy back into the mix was an exciting move, but it also delayed the title indefinitely. Nowadays, one year is a drop of time in the world of game development, so it is understandable that we are still in the dark as to […]

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