Andrew Rockett

Huge numbers of indie games from the past decade owe their existence to crowdfunding sites like Kickstarter and Indiegogo. Studios like Gears for Breakfast (A Hat in Time) and Yacht Club (Shovel Knight) got their start because they put together winning pitches that convinced thousands to donate and order their games well before development could be completed, and even recently, we’ve seen big-name titles like The Wonderful 101 and emergent concepts like Kindred Fates take the crowdfunding world by storm. While such campaigns have led to a few infamous duds (anyone know when Mighty No. 9 is landing on 3DS?), […]

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