Andrew Rockett

In a recently translated interview on Brain Training for Nintendo Switch with producer Kouichi Kawamoto and neuroscientist Dr. Ryuta Kawashima, Nintendo Everything revealed an interesting tidbit on the origins of Dr. Kawashima’s trademark polygonal design. Essentially, during development for the original Brain Age: Train Your Brain in Minutes a Day, the devs initially tried putting a lifelike version of Dr. Kawashima’s face in the game, and it was just unusual to look at. In looking for other design inspirations, they somehow landed on Andross, and, well, Dr. Kawashima loved it. Check out the excerpt below. Kawamoto: In our initial proposal, we […]

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