The swinging claw section at the end is a legitimately awesome section. I have absolutely no idea how you actually got it all to line up and work but I was genuinely impressed when I saw it. And, of course, I enjoyed getting the world record on it.
As for my levels, I'm a bit surprised and disappointed with how they've been received so far. I really REALLY don't think they're particularly difficult levels, but nobody seems to be able to beat them (both have one clear each, both with stupidly low clear rates). I just don't understand what's going on. I'm only a slightly-above-average player myself and I can easily one-shot both levels now, after the creation and playtesting process. Is it just that the specific selection of players who've tried my levels so far aren't quite up to it? If so, how do I get some slightly more skilled players to play and rate the difficulty of them? Or is it that I just think that certain sections of my levels are easy because I play them in a certain way, but in reality, other people don't do the same as me, and therefore find those sections really hard or frustrating?