The Great CT - Community Thread

theMightyME

Owner of The Total Screen
I love this kind of thing. I remember seeing one that used to always make me laugh. It was an old woman watering her plants with a spray bottle, but when she squeezes the trigger she sprains her wrist and looks like she's in agony.

Not it, but this is a good one too:
that one actually doesn't look to inacurate, I could see my mom doing that after a really bad day at work when she is all but dead
 

Shoulder

Your Resident Beardy Bear
I love this kind of thing. I remember seeing one that used to always make me laugh. It was an old woman watering her plants with a spray bottle, but when she squeezes the trigger she sprains her wrist and looks like she's in agony.

Not it, but this is a good one too:
Could be worse. You could be this guy:




Let's not forget this as well:






















Yes, it's fake btw.
 

sjmartin79

White Phoenix of the Crown
I did an escape room, it was fun, but I wish it was more than 1 room... which sounds like the one you did was... it is kind of like a real life video game... finding clues, entering codes, unlocking things... some of the stuff was really cool, some not so much... I think it would be very cool if there were like 10 rooms and you had to progress and even backtrack
Yes! 10 rooms would have been amazing! Like a Super Escape Room! 2 hours, 10 rooms. I would do that in a heart beat.
 

Shoulder

Your Resident Beardy Bear
God, I cannot tell you how fucking ridiculous it is as to how stressed out I get about taking tests. Doesn't matter what it is. I sweat, my heart rate skyrockets, the adrenaline kicks in, and I worry so much about failing.

Luckily, I did pass my first test in a specific certification just now, but now I must read up and test on part 2 of this certification, which requires another test at the end. And keep in mind, this is all online, so I can take my time, write down all the notes I want. Hell, if I have a question, I can always access Google and find an answer

God, tests piss me off so fucking much.

This is why I did so bad on that fucking vocabulary test!!!


 

Socar

Active Member
God, I cannot tell you how fucking ridiculous it is as to how stressed out I get about taking tests. Doesn't matter what it is. I sweat, my heart rate skyrockets, the adrenaline kicks in, and I worry so much about failing.

Luckily, I did pass my first test in a specific certification just now, but now I must read up and test on part 2 of this certification, which requires another test at the end. And keep in mind, this is all online, so I can take my time, write down all the notes I want. Hell, if I have a question, I can always access Google and find an answer

God, tests piss me off so fucking much.

This is why I did so bad on that fucking vocabulary test!!!


Same here....I used to panic a whole lot if no matter how much I studied. I'm really nervous if I have to force myself on that huge stress if the only way to settle abroad is to do a GRE or a SAT.....

I could just use my bro to get a green card but that will take nearly forever.....
 

Shoulder

Your Resident Beardy Bear
Went on Youtube, accidentally went on "liked videos". Scrolled down to the button and found this from God knows when


Brought me back to the early days of my internet-ing
Speaking of that, I was just about to post that when I was checking my Netflix out, and went to the recently added section, it gave me the documentary called, Interview with a Serial Killer. Now, the surprisingly and rather odd aspect of this was the Because of your interest in... part. It was Zack and Miri Make a Porno.

How did I go from a movie about fucking, to a documentary about fucking killing?? Did they really want to...kill the mood?
 

EthanGK

The blunder from down under
Speaking of that, I was just about to post that when I was checking my Netflix out, and went to the recently added section, it gave me the documentary called, Interview with a Serial Killer. Now, the surprisingly and rather odd aspect of this was the Because of your interest in... part. It was Zack and Miri Make a Porno.

How did I go from a movie about fucking, to a documentary about fucking killing?? Did they really want to...kill the mood?
The title is misleading, it's a surprisingly sexy film.
Next time you have someone you're dating at your place for the first time, get all cosied up and put this on. You won't be let down.
 

theMightyME

Owner of The Total Screen
I am making good progress towards getting a story up every day on TVE again... did the fall TV preview on monday, had top 10 tuesday ready (missed last week), and got spotlight up (which I brought back last week), Thursday I have the podcast (though the site is on ET and the podcast usually isn't out until like 11pm pst), then friday I have my weekly TV news breakdown video show.... going to take saturday off and try and get my comic strip (its all connected) up for sunday... then figure out something else for monday, and keep going...
 

Shoulder

Your Resident Beardy Bear
Did you know that explosions (albeit relatively small ones) and mowers do not mix?

In other news, I had to go out and get a new lawn mower today.

praisegrima
Look on the bright side. There will forever be a section of the grass you'll never have to mow again. Now that's just being efficient! :mthumb:
 

Socar

Active Member
Oh man......check this vid out.....


http://www.ign.com/videos/2016/07/31/sega-doubles-down-on-sonic-game-scoop


Hey even I can agree that the Sonic Franchise has a few downsides here and there.....but saying that there hasn't been a great Sonic game since the originals is overdoing it.


They give great scores for the recent Sonic games and yet they troll around the fans who trusted their reviews into getting the games?!?!


Wow IGN.....what's next? First you didn't play Lost World properly and give it low scores while purposefully playing badly at it. Then you gave Federation Force a bad score because you didn't even make an attempt to do a proper constructive review on it and now all of a sudden...not to mention that you gave it to someone who didn't play the game right. And now, you troll on those who bought games based on the reviews you've given......


I don't mind them hating Sonic, but if that was the case, why did they even bother to review the games then and then troll at those games that they just gave great scores on? I really don't know what's the point with game journalists these days. They aren't even scared of their reputation being ruined because of this kind of crap they are doing.


They didn't even get the information right for the two Sonic games coming out.
 
Oh man......check this vid out.....


http://www.ign.com/videos/2016/07/31/sega-doubles-down-on-sonic-game-scoop


Hey even I can agree that the Sonic Franchise has a few downsides here and there.....but saying that there hasn't been a great Sonic game since the originals is overdoing it.


They give great scores for the recent Sonic games and yet they troll around the fans who trusted their reviews into getting the games?!?!


Wow IGN.....what's next? First you didn't play Lost World properly and give it low scores while purposefully playing badly at it. Then you gave Federation Force a bad score because you didn't even make an attempt to do a proper constructive review on it and now all of a sudden...not to mention that you gave it to someone who didn't play the game right. And now, you troll on those who bought games based on the reviews you've given......


I don't mind them hating Sonic, but if that was the case, why did they even bother to review the games then and then troll at those games that they just gave great scores on? I really don't know what's the point with game journalists these days. They aren't even scared of their reputation being ruined because of this kind of crap they are doing.


They didn't even get the information right for the two Sonic games coming out.
It would be nice for sites to have a consistent editorial voice, but they are all individuals and still disagree, so you'll get inconsistencies like that especially at places like IGN which have staff shakeups often.

Didnt watch the video, because IGN's video player is utter shit, but he's half right. The truth is there hasn't been a great Sonic game PERIOD.

Rare is it that I've purchased a game based on a review. These days, I was very much tricked during my internet infancy and launch Wii days.
(Unsponsored) Videos and demos can usually give you all the information you need on a game to come to your own purchase conclusion.
 

MANGANian

Megalomaniacal Robo-Zombie
It would be nice for sites to have a consistent editorial voice, but they are all individuals and still disagree, so you'll get inconsistencies like that especially at places like IGN which have staff shakeups often.

Didnt watch the video, because IGN's video player is utter shit, but he's half right. The truth is there hasn't been a great Sonic game PERIOD.

Rare is it that I've purchased a game based on a review. These days, I was very much tricked during my internet infancy and launch Wii days.
(Unsponsored) Videos and demos can usually give you all the information you need on a game to come to your own purchase conclusion.
Eh, I disagree. Sonic Unleashed was my first taste of a 3D sonic game. It was pretty cool, but only the morning levels. The evening levels were terrible. I followed the series ever since. It had potential to me. Then Sonic Generations happened. That game was fantastic! The biggest issue I had with it was the final boss, because it sucked so badly. And then I purchased a copy of Sonic Colours. The game was pretty good, even though the levels felt really short coming from Generations. It kept giving me what I loved about a Sonic game.....but those goddamn boss battles, why do they suck so much! It's like they were all an afterthought to the Sonic Team. Only the final boss was anything special.

Generally the Sonic Team does know how to make a good Sonic game, and they have had success in terms of game design so I'm not sure what goes on in their minds. I've yet to try Sonic Lost World (Wii U), but it did seem that they were hoping to perfect the combination of 2D and 3D Sonic by reinforcing the platforming bits of the old Sonic. Judging from the feedback on the webz, I didn't work seem to work out as they'd hope.

Happy belated, @sjmartin79 . August-borns are the superior species.
 

Shoulder

Your Resident Beardy Bear
Difference between saying a game is bad and saying they don't like it.

Sonic 1-3, Sonic Advance and Adventure I'd argue are good.

I don't like Shadow of the Colossus but I wouldn't say it's a bad game.
Dude, why can't more people understand this concept? I can't tell you how many reviews I've read where they make it plain they don't like the game, and as a result, they give it a bad review. While I agree that reviews are based on opinion, but at the same time, there should be some objectivity towards it.

Maybe I'm forgetting the point of what reviews are for, but at the same time, I also think that line of logic goes both ways. The game can also be bad, but you still like it, so there should be a good balance between the two.

It sort of reminds me of all the reviews for ZombiU, or even infamously, The Wonderful 101. Both games had game mechanics that were clearly unconventional, and while they took some getting used to, they were by no means "broken," or made the game unplayable. There was definitely some skill involved, and I get the impression that for some games, some critics would rather not bother trying to get good at the same, although I can't imagine why.

Maybe more people should review games like Jeremy Clarkson reviews cars. Even if the game is bad, it can still be good, and even if the game is technically impressive with all the right ingredients, it can still fall short of perfection. :msrs:
 

Juegos

All mods go to heaven.
Moderator
It's just hard to be a good critic. A lot of critics seem resistant to the idea that they have personal tastes that affect how much they enjoy different things, and think that they somehow have to be able to represent an entire audience instead of just themselves and people that like things that they like.

For example, Let's say Elder Scrolls 6: Skyrim 2 releases next year, and in addition to everything that Skyrim had, it now has a bigger world, more unique quests, and a deeper character customization system that is closer to Dungeons and Dragons than Elder Scrolls has ever been before. I could review it and say, "The bloated character customization keeps the combat from ever reaching tactical maturity, and the constant item management distracts from the experience of adventure and discovery that this franchise had in the past". That sentence might seem legit for a game review, but it actually leaves out a whole lot of information about my own tastes, which can be crucial for the reader to make a decision for himself. If the reader knew that I've never been into roleplaying and instead I like hack and slash adventure games, they'd understand why I'm not a reliable judge on whether the character customization and item management features in this game are good or not. Essentially, I could berate Flight Simulator X, and with the right rhetoric, you wouldn't know that I'm giving the game a 5/10 because I have no experience with flight simulators and would rather be playing Ace Combat or Rogue Squadron.

Writing reviews is piss-easy, but making your writing be useful is hard. You have to be honest with yourself and your readers about how qualified you are, or how much your opinion is really worth.
 

Shoulder

Your Resident Beardy Bear
It's just hard to be a good critic. A lot of critics seem resistant to the idea that they have personal tastes that affect how much they enjoy different things, and think that they somehow have to be able to represent an entire audience instead of just themselves and people that like things that they like.

For example, Let's say Elder Scrolls 6: Skyrim 2 releases next year, and in addition to everything that Skyrim had, it now has a bigger world, more unique quests, and a deeper character customization system that is closer to Dungeons and Dragons than Elder Scrolls has ever been before. I could review it and say, "The bloated character customization keeps the combat from ever reaching tactical maturity, and the constant item management distracts from the experience of adventure and discovery that this franchise had in the past". That sentence might seem legit for a game review, but it actually leaves out a whole lot of information about my own tastes, which can be crucial for the reader to make a decision for himself. If the reader knew that I've never been into roleplaying and instead I like hack and slash adventure games, they'd understand why I'm not a reliable judge on whether the character customization and item management features in this game are good or not. Essentially, I could berate Flight Simulator X, and with the right rhetoric, you wouldn't know that I'm giving the game a 5/10 because I have no experience with flight simulators and would rather be playing Ace Combat or Rogue Squadron.

Writing reviews is piss-easy, but making your writing be useful is hard. You have to be honest with yourself and your readers about how qualified you are, or how much your opinion is really worth.
I am copying and pasting this post as a reminder when I write my article pieces, reviews, or otherwise. Thanks for sharing that. :mthumb:
 
Dude, why can't more people understand this concept? I can't tell you how many reviews I've read where they make it plain they don't like the game, and as a result, they give it a bad review. While I agree that reviews are based on opinion, but at the same time, there should be some objectivity towards it.

Maybe I'm forgetting the point of what reviews are for, but at the same time, I also think that line of logic goes both ways. The game can also be bad, but you still like it, so there should be a good balance between the two.

It sort of reminds me of all the reviews for ZombiU, or even infamously, The Wonderful 101. Both games had game mechanics that were clearly unconventional, and while they took some getting used to, they were by no means "broken," or made the game unplayable. There was definitely some skill involved, and I get the impression that for some games, some critics would rather not bother trying to get good at the same, although I can't imagine why.

Maybe more people should review games like Jeremy Clarkson reviews cars. Even if the game is bad, it can still be good, and even if the game is technically impressive with all the right ingredients, it can still fall short of perfection. :msrs:
I'm going to need some clarification on what objectivity means in a game.
I think that a lot of a game's content is highly subjective, objectivity only coming into play with the question "is it playable".
 

theMightyME

Owner of The Total Screen
in regards to video game reviews.... a big part of me thinks that reviews should be WHOLLY subjective, but that would only work with the understanding of the audience that it is merely an opinion and not a judgement on the game's objective quality, and that is exactly what we as gamers have been trained against with the current review systems

that being said, it kind of infuriates me when anybody dismissing anything as bad because it doesn't appeal to them, even though I do it myself at times (everybody does in some place or another)

there is a difference between bad and "not for me" and it is possible to judge quality objectively.....

for example, a lot of people judge LOST as being bad now, but the series was objectively good with the highly subjective opinions of haters being labeled as objective complaints against it... which is wrong.... on the other hand, Heroes, after season 1, was objectively bad, it might still appeal to some people, but the writing was shit... OBJECTIVELY shit

my main issue here is just the concept of absolutism again...

the idea of extremes.... as in I didn't like this, so, therefor, it is shit

I loathe absolutism in general... and think it is the root of many of our world's problems
 

EvilTw1n

Even my henchmen think I'm crazy.
Moderator
Many posts I want to catch up with, but can't right now. This new job, man. Wearing me the eff out.
I'm going to need some clarification on what objectivity means in a game.
I think that a lot of a game's content is highly subjective, objectivity only coming into play with the question "is it playable".
Framerate 30 or 60 fps? Locked, or with dips, or does the game just hiccup on occasion? Pop-in, texture pop, fogging? Any blurry texture work that could be problematic (hard to see enemies)? Does it have problems cycling through auto-locks like an old GTA? Are the controls reliable, or finicky to the point where certain combat moves aren't usable? Does the camera have issues blocking the action? Freezes/crashes? Etc. etc. etc.

I think of reviews as mostly subjective, but there needs to be some objective measures, too. Usually the lower half of the review scales are for games that feature objectively bad factors. "I don't like it" isn't enough to give a game a "3," in my book.
 

Karkashan

Married to Chrom
I don't know if I can consider writing to be something you can "objectively" judge, as what's important for flow and progression varies from person to person.

Take, for instance, Awkward Comedy. While it might get a hesitant chuckle from me sometimes, for the most part I just can't stand it and find it to be stupid, lazy writing that isn't worth my time. Or A Song of Ice and Fire, which has a mildly interesting premise that's ruined by idiotic plots, way too much fucking rape, and next to no likable characters.

----

I personally don't mind if someone says something I like is bad, because I know that's their opinion. It becomes a problem when they try to pass it off as something objective and that those who disagree are nitwits.

I believe that the Witcher 1 is a terrible game with a lackluster story with characters I couldn't give two shits about. If someone like it, good for them. I would simply ask that they not get up in my face about my love for Other M.

grimabepraised
 

theMightyME

Owner of The Total Screen
I don't know if I can consider writing to be something you can "objectively" judge, as what's important for flow and progression varies from person to person.

Take, for instance, Awkward Comedy. While it might get a hesitant chuckle from me sometimes, for the most part I just can't stand it and find it to be stupid, lazy writing that isn't worth my time. Or A Song of Ice and Fire, which has a mildly interesting premise that's ruined by idiotic plots, way too much fucking rape, and next to no likable characters.

----

I personally don't mind if someone says something I like is bad, because I know that's their opinion. It becomes a problem when they try to pass it off as something objective and that those who disagree are nitwits.

I believe that the Witcher 1 is a terrible game with a lackluster story with characters I couldn't give two shits about. If someone like it, good for them. I would simply ask that they not get up in my face about my love for Other M.

grimabepraised
there is objectively bad writing and subjectively bad writing, what you mentioned with awkward comedy is subjective, some like it some don't... objective bad writing is like in heroes season 2 when you run into things like massive plot holes, inconsistent tone, etc... when the writing is inconsistent with its base (as in, it established a tone which is good or bad on a completely subjective level, then it violated said tone, but without a purpose... that would be objectively bad.... by purpose, btw, I mean that the initial tone was used to make you unprepared for the shift that came later, or that the new tone is meant to cause dramatic conflict with the old,e tc..)

I think Other M had objectively flawed writing which I attribute to an overly literal translation more than the writing itself... as for the things people love or hate about it, those are subjective... I loved other m, and am likewise annoyed by those who use their concept of bad to apply as objective while ignoring any and all counter arguments, which proves its subjectivity

all writing should be true to itself... comedic writing is different from dramatic writing, no better, no worse from an objetcive standpoint.. but if, for example, the comedic writing established a tone, and then destroyed their own tone without cause (as in it wasn't done to achieve an effect) than that is objectively bad writing
 
Dude, why can't more people understand this concept? I can't tell you how many reviews I've read where they make it plain they don't like the game, and as a result, they give it a bad review. While I agree that reviews are based on opinion, but at the same time, there should be some objectivity towards it.

Maybe I'm forgetting the point of what reviews are for, but at the same time, I also think that line of logic goes both ways. The game can also be bad, but you still like it, so there should be a good balance between the two.

It sort of reminds me of all the reviews for ZombiU, or even infamously, The Wonderful 101. Both games had game mechanics that were clearly unconventional, and while they took some getting used to, they were by no means "broken," or made the game unplayable. There was definitely some skill involved, and I get the impression that for some games, some critics would rather not bother trying to get good at the same, although I can't imagine why.

Maybe more people should review games like Jeremy Clarkson reviews cars. Even if the game is bad, it can still be good, and even if the game is technically impressive with all the right ingredients, it can still fall short of perfection. :msrs:
Agreed. I can't really say anything else to add to this statement.
 

MANGANian

Megalomaniacal Robo-Zombie
I don't know if I can consider writing to be something you can "objectively" judge, as what's important for flow and progression varies from person to person.

Take, for instance, Awkward Comedy. While it might get a hesitant chuckle from me sometimes, for the most part I just can't stand it and find it to be stupid, lazy writing that isn't worth my time. Or A Song of Ice and Fire, which has a mildly interesting premise that's ruined by idiotic plots, way too much fucking rape, and next to no likable characters.

----

I personally don't mind if someone says something I like is bad, because I know that's their opinion. It becomes a problem when they try to pass it off as something objective and that those who disagree are nitwits.

I believe that the Witcher 1 is a terrible game with a lackluster story with characters I couldn't give two shits about. If someone like it, good for them. I would simply ask that they not get up in my face about my love for Other M.

grimabepraised
Cheers! I don't like the first Witcher either. Witcher 2 was so much more of an improvement. While Other M wasn't very atmospheric (and was lacking in the music department), I still very much love it, and wish my Wii could've still read discs. I'm gonna blame Brawl for this.
 

simplyTravis

Lamer Gamers Podcast Co-Host
It's just hard to be a good critic. A lot of critics seem resistant to the idea that they have personal tastes that affect how much they enjoy different things, and think that they somehow have to be able to represent an entire audience instead of just themselves and people that like things that they like.

For example, Let's say Elder Scrolls 6: Skyrim 2 releases next year, and in addition to everything that Skyrim had, it now has a bigger world, more unique quests, and a deeper character customization system that is closer to Dungeons and Dragons than Elder Scrolls has ever been before. I could review it and say, "The bloated character customization keeps the combat from ever reaching tactical maturity, and the constant item management distracts from the experience of adventure and discovery that this franchise had in the past". That sentence might seem legit for a game review, but it actually leaves out a whole lot of information about my own tastes, which can be crucial for the reader to make a decision for himself. If the reader knew that I've never been into roleplaying and instead I like hack and slash adventure games, they'd understand why I'm not a reliable judge on whether the character customization and item management features in this game are good or not. Essentially, I could berate Flight Simulator X, and with the right rhetoric, you wouldn't know that I'm giving the game a 5/10 because I have no experience with flight simulators and would rather be playing Ace Combat or Rogue Squadron.

Writing reviews is piss-easy, but making your writing be useful is hard. You have to be honest with yourself and your readers about how qualified you are, or how much your opinion is really worth.
Dude, @Rowdy5000 and I ran into those issues with the Bank Limit review once it went on Steam. We discussed how the game has a lot going for it when it's not breaking itself apart, told people the best control scheme to play the game in (because the other ones were pretty much unusable and unexplained), and even made suggestions to the dev that were put in their first patch of the game. We still got shat on by multiple people for not complaining about the price of the game ($50) even though we freaking told people to not by the product because it wasn't ready. Why brow-beat the dev to death if I think the game shouldn't be purchased at all?

We instead spent our time adding information about how it played and issues we ran into. As soon as I would confront someone, they would delete their message and another person would pop up because we didn't bitch about something else. "ZEE GAME NEEDS TO WORK VIZ ZEE HTC VIVE, NO OTHER CONTROLLERS! HAIL VIVE!" I guess being a Nintendo owner I'm ok with using multiple controllers and finding which one works. So we made the suggestion to go with an Xbox controller. It worked great and was responsive. But noooooo...gotta frenzy when there is blood in the water to get at these devs.

Anyway, I'll be taking another look at the game in a few months once its hopefully fixed to update the review. I don't think a lot of people will read it but at least it won't hang around haunting the developers if they actually rectify issues.
 

Karkashan

Married to Chrom
So unlike the Nioh Alpha I actually got to and through the first boss. Got glitched into the side of the wall and couldn't roll or attack even though I had stamina during one attempt when the boss was down to like, 5% health. That was a great feeling (not).

I like the Familiarity mechanic a lot more than the durability one.

It seems the Tecmo stole all of Dark Souls III's poise and put it on specific enemies in this game. Some of those guys couldn't bring themselves to give two shits about my heavy axe attack in heavy stance and just wombo'd me to death.

praisegrima
 

Karkashan

Married to Chrom
@theMightyME

Perhaps a better way to illustrate my point -

I don't believe that there is writing or even CAN be writing without flaws, so I can't bring myself to call something objectively good or bad.

As for tone shifts, if even one person was okay with the change and liked it it's hard to say that it didn't serve a purpose.

praisegrima
 

Shoulder

Your Resident Beardy Bear
I'm going to need some clarification on what objectivity means in a game.
I think that a lot of a game's content is highly subjective, objectivity only coming into play with the question "is it playable".
Objectivity would be such obvious things as what does it have in terms of game mechanics, and features and content. I know it's a pretty obvious thing, but when you have certain individuals who cannot be bothered to play key features of a game, then you know there's an issue here. Not naming any names, but *coughShawncough*-excuse me-it's obvious some people don't get that.
 

theMightyME

Owner of The Total Screen
@theMightyME

Perhaps a better way to illustrate my point -

I don't believe that there is writing or even CAN be writing without flaws, so I can't bring myself to call something objectively good or bad.

As for tone shifts, if even one person was okay with the change and liked it it's hard to say that it didn't serve a purpose.

praisegrima
never said good writing is perfect... I think the mistake people make is that they consider writing (along with many things) as art.... personally I consider it a craft.... and just as Matt could point to shoddy brick work, or brick work that isn't to his aesthetic tastes, but still good from an objective standpoint... the same is true for writing... I think most, if not all, of the artistic fields are better recognized as crafts.... that is how you find objectivity in them... simply put, is it well crafted? After that you get into subjectivity...

I want to clarify that well crafted goes beyond just say playable for a game or understandable for a book... does it have structure, if so, is too opaque, if not does it lack structure out of purpose? being objectively good as a craft isn't just a yes or no.... some things are better crafted than others that are still good, but the more you delve into it the closer you reach subjective territory
 
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sjmartin79

White Phoenix of the Crown
I know there are movies that are truly art, could be considered masterpieces, and win Oscars as a result.
There are books that will be remembered for centuries.
And there are TV shows which capture the attention of the world and win dozens of awards.

But, sometimes, for me at least, I judge books, movies, TV shows, and games on one simple element:
At the end of it, was I entertained?


Maybe that is too simplistic, but it works for me. Like Epic Mickey and Metroid: Other M - tons of people hated them, but I had a blast, so I personally rate both games rather highly.

When it comes to game reviews, I think I'd rather the reviewers stay away (for the most part) from their subjective opinions about the game. Tell me what works, what is buggy, length, soundtrack, etc, but I'll be making up my own mind about the product as a whole.
 
I know there are movies that are truly art, could be considered masterpieces, and win Oscars as a result.
There are books that will be remembered for centuries.
And there are TV shows which capture the attention of the world and win dozens of awards.

But, sometimes, for me at least, I judge books, movies, TV shows, and games on one simple element:
At the end of it, was I entertained?


Maybe that is too simplistic, but it works for me. Like Epic Mickey and Metroid: Other M - tons of people hated them, but I had a blast, so I personally rate both games rather highly.

When it comes to game reviews, I think I'd rather the reviewers stay away (for the most part) from their subjective opinions about the game. Tell me what works, what is buggy, length, soundtrack, etc, but I'll be making up my own mind about the product as a whole.

Never in my days had I ever expected to meet someone who enjoyed both Epic Mickey and Other M.

You...you're going places my friend
 

sjmartin79

White Phoenix of the Crown
Never in my days had I ever expected to meet someone who enjoyed both Epic Mickey and Other M.

You...you're going places my friend
LOL! I grew up a Disney child, and that game was like getting to live inside the park and really interact with and help all the characters I grew up with. The nostalgia factor for me was off the charts.
(But we won't talk about Epic Mickey 2... Ugh)
 
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