@Juegos @MANGANian @Goodtwin
This I found quite fascinating:
TL

W
When you're CPU bottlenecked, the Radeon cards tend to push ahead of nvidia's cards, even when compared to something like an RX 5700XT to a RTX 3070, or even 3090. Sure, many folks who buy something like a 3090 probably don't have something like a Ryzen 5 1600x, and instead are using a Ryzen 7, or even Ryzen 9. However, for most gamers, you can bet that their CPUs are older than their GPUs, and as a result, it starts to paint a picture where the driver overhead of nVidia cards is causing more CPU tasks to be wasted, and cause Radeon cards to pull ahead.
I also think this makes a difference especially if you're a competitive gamer, or if you simply strive for higher refresh rates, even at 1080p. Just going for the biggest, and baddest GPU doesn't always mean you'll get the best results. Naturally, having a good balance of CPU, and GPU is what counts. But CPUs like Ryzen 3, Ryzen 5, Core i3, Core i5, and in some cases, even older ones than that are probably the most mainstream of cards in most rigs.
So for most of us who have rigs that are 3-5 years old or more, but don't feel compelled to do a full upgrade, it is looking like it makes more sense to go Radeon than nVidia. Now, this video did not compare the differences in Ray-Tracing performance, although I'm sure that was not the intention of the video.
The issue based on this video is the drivers themselves are causing more CPU cycles to be wasted for the GPU before you even load up a game. In one comparison, he used Shadow of the Tomb Raider in the benchmark test, and when locking the framerate to 60fps, the radeon card caused less CPU usage when compared to the nVidia card.
Looking a little further into this, it's been a known issue for years with nVidia cards when compared to radeon cards with respect to their drivers. First time I've heard of this though, so figured I'd pass it onto you guys.
EDIT: Also looking a bit more, it would appear this affects Vulkan, and DX12 APIs compared to DX11 where nVidia pulls ahead in older APIs. Still, interesting information nonetheless.