https://www.eurogamer.net/articles/...that-we-wanted-to-play-as-japanese-developers
Some interesting little things in there, for those interested.
The reviews are pretty positive. But most of them do point out that each of the 8 narratives are just sorta...there. There is no interlocking plot to drive everything forward. Unless each of these stories are exceptionally well done, that's gonna be a point against this game, and it's made me reconsider if I should day one this or not.
It isn't necessity a fault though it is 8 storage stories that you can play through at once, if you couldn't recruit the other members and it was just 8 complete separate games in 1 it might not get the same criticism
The team prioritized seperate character focused stories and freedom for the player... That might not be the right choice for the best game and it might not be what I would do, but it is what they wanted to do
And to me that means it isn't a fault
Look past the complaints of a lack of character interaction and it is pretty much flowing praise about the individual stories...
This might again be a case of reviewing a game for what it is rather than what it isn't
You can compare what they did to other rpgs, but do other rpgs make every single character the lead? Do other rpgs give you the freedom to play sprayer or together in any combination?
Should we retroactively reduce scores on party based rpgs that don't give each individual character a starring role?
The team decided to do something different, and a side effect of that is that an expected element from other games just doesn't work in the turnaround they created
We can say that we prefer the old way, but let's not just sing it out of hand without considering what the game might do in its place...
But I'll see, I already have the game pre loaded ...
Most game reviewers though.... I just hate them... These same people bitching about this also cost too be the reviewer for xc2 despite already admitting to hating the franchise, and all of the mechanics that people who live the games play them for... These are the same reviews that often complained about lesser graphics on wii shooters without ever giving due to ir controls
Most reviewers just want the same experience over and over (and then complain that everything is the same)
And it fits the other way too, they play 2 hours of a 40 hours game and sing its praises leaving gamers unprepared for a really crappy part past where they played through.... For example, bravely default starts repeating itself over and over, but most of the reviewers hasn't even reached that point, and rated it too highly imo
I don't think a review should exist until it is finished, not 100%ed but just FINISHED
I dunno
/rant