Wii U / 3DS sales thread

mattavelle1

IT’S GOT A DEATH RAY!
Moderator
Also Ex what your proposing is very dangerous.

What if it makes your competitors very strong? Then you just cracked yourself for no reason.

Business is Competiton.
 

Shoulder

Your Resident Beardy Bear
Question and this may sound crazy but bear with me.

As long as Nintendo is making money (and they did even this year). Why in the hell would they put out there products on other hardware? There competitors.

Now you will say "well for more money there losing all that money".

I'm saying since there making money already would they care? They probably should, but there already making money so really they can do what the hell they want.

Take this for example. My business in real life is profitable. Why would I boost my
Competitors up with my product and money to make them stronger?

Obviously I wouldn't.



I think the problem is that you seeing your competitors as... Competitors.

What about seeing them as... Business potential.

How many copies of Mario Bros could you sell on Wii U ? Max 5 million ?

How many on Mobile ?

Imagine Super Mario Bros for only 1$ on mobile.

Do you have ANY doubts it would sell less than 5 million units ?



Who knows? Maybe Nintendo have no intention in trying to become as big as possible. I mean, compared to Microsoft and Sony, Nintendo are quite small of a company. But hey, I don't know how Nintendo truly operates, neither does anyone else.

But consider this though. Nintendo can operate as a hardware and software business almost entirely in house. Perhaps that mindset is more important for them than simply developing games for various types of hardware owned by other companies. It simply gives them more freedom to choose how they do business.

But like I said, I cannot speak for them.
 

Ex-Actarus

Well-Known Member
Also Ex what your proposing is very dangerous.

What if it makes your competitors very strong? Then you just cracked yourself for no reason.

Business is Competiton.



Yes mobile devices will be a competitor as long as Nintendo is outside that market.

But when Nintendo will enter it, it won't be a competition anymore.


Again, different markets, different strategies.

Keep your core hardware business with AAA games.

Then go on the mobile devices with games as Harmoknights or Brain training.

For games such as Super Mario 3D World keep them only on handhelds.

However games as Pokemon or Animal Crossing, propose versions for mobile devices and versions for handhelds.
 
Honestly though I have no bloody clue what this means >http://gamasutra.com/view/news/208838/Its_not_as_simple_as_enabling_Mario_to_move_on_a_smartphone.php

Wonder whats going on here .----.
 
Nintendo played with the idea of doing a phone with Nokia in the past. In Japan there was also an add-on you could get to turn your Nintendo DS (it has been a while since I read the story, may have been GBA) into a phone.
Nintendo might have something in starting their very own Play store similar to what Apple and Android provide which allows people to download NES games onto their smartphones. It would be the easiest way to make investors and shareholders happy. Nothing provided would be something you couldn't get on a 3DS or Wii U. It's merely about ensuring that if you want to play Super Mario Bros. on your Galaxy/iPhone you can.
Beyond that is where things get interesting and I think that's what Nintendo might be thinking about. When you have to create the successor to the 3DS, do you go ahead and just release a cell phone? It wouldn't be difficult and by having a cell phone that's built to not only take calls but be a delivery system for the best Nintendo has to offer, it still would allow them to control the hardware side of things. Everyone who isn't Samsung and Apple would be dying to take Nintendo on with a project like that. It's what Blackberry needed. Immediate competition in the market. If you buy a cell phone just to browse the Internet, use some apps like Facebook and play videogames, are you going to lock yourself in a contract with a phone that plays Temple Run and Angry Birds or the phone that plays Super Mario 3D Land 2? It wouldn't be like the Sony Xperia, which was rushed and was uncomfortable to play. Nintendo isn't Sony. It's Nintendo. And if Nintendo really wanted to get into the smart phone market, they know they can do it on their terms. It would just take the vision to do it.
That's where I think Iwata was coming from. It's not as simple as just tossing Mario on an Android Play store for $1.99. It's going to take a strategy. Also where was your chart from, Laer_HeiSeiRyuu?
 
Its compiled a compiled chart from several pdf's and data reports for the three console manufacturers and its put together.
I dont think that's what NIntendo is doing however. honestly though they did a lot of odd things the past 3 years and the puzzle pieces are right here. Wonder what we're going to see.

The amount of money on their operating profits seems strange.... wonder what they spent that stuff on considering their buildings are finished/going to be finished and the shares they bought in dwango.
 
There's a lot of really bad ideas out there right now (the worst of all is Pachter's), but what it all boils down to is that the market rejected a console. Release a console the market likes next time. It could be a paradigm shift that merges handheld and console sure, but the appetite for consoles is still there.

What I'll never understand is the marketing. It's like they were ashamed of the console.
 
If they plan on abandoning Wii U software development after 2015 I'd like to see them farm out a bunch of HD remakes of GC/Wii titles to fill out the schedule. That would take the sting off for me as a Wii U owner. It should make a solid profit as well.
 
If Nintendo were to put old games on mobile devices, they would nowhere near control as well due to the touchscreen controls. Touchscreen only controls for a game that was designed with controllers in mind is like watching a porn film that's been edited to be shown on national tv.



Square Enix games on mobile prove the contrary.

Some games could easily be transfered on mobile devices : Pokemon, Brain games, Wii Fit, Harmoknights, Electroplankton, Mario Kart, Mario tennis, etc...
Squeenix has a bunch of RPGs that are much easier to play on touch because they rely on menus. Games like Mario and Zelda need buttons. Mario Kart might be ok. Pokemon is a cash cow on Nintendo's own mobile platforms and isn't going anywhere else.

If Nintendo makes mobile games they should make games that are based around making the touch interface work, not try to jam games that have greater control needs into the format.
 

Ex-Actarus

Well-Known Member
If Nintendo were to put old games on mobile devices, they would nowhere near control as well due to the touchscreen controls. Touchscreen only controls for a game that was designed with controllers in mind is like watching a porn film that's been edited to be shown on national tv.



Square Enix games on mobile prove the contrary.

Some games could easily be transfered on mobile devices : Pokemon, Brain games, Wii Fit, Harmoknights, Electroplankton, Mario Kart, Mario tennis, etc...
Squeenix has a bunch of RPGs that are much easier to play on touch because they rely on menus. Games like Mario and Zelda need buttons. Mario Kart might be ok. Pokemon is a cash cow on Nintendo's own mobile platforms and isn't going anywhere else.

If Nintendo makes mobile games they should make games that are based around making the touch interface work, not try to jam games that have greater control needs into the format.



If Nintendo is losing money, then Pokemon is not the cash cow it was suppose to be.

Again, if you can't sell hardware, then you limit your chance to make your powerful franchises successful.

ALL big Nintendo franchises on Wii U and 3DS didn't perform as well as they did in Wii and DS. Why ?

Because less hardware units are sold !!! So the strategy of bringing big franchises to drive hardware is NOT WORKING ANYMORE !

Pokemon is such a powerful franchise that bringing ANY games related to it, would means millions of downloads in hours...

Sega is making money with Super Monkey Ball on mobile and you think that Nintendo would not be able to make money with Pokemon or Mario ? Come on !
 

Ex-Actarus

Well-Known Member
@GiantEnemyCrab,

I completely agree.

That's definitely what there are thinking at the moment.


The Wii U is dead.

I expect Nintendo to sell 6 to 8 million ( thanks to Smash and Kart ) units this year and 5 million in 2015.

That's it ! Gamecube like sales...


Then they release in 2016 a new console.

- a little bit more powerful than the PS4
- an improved GC controller
- VR headset as an option
- Cloud services
- 299 $
- Zelda, Metroid and Mario Kart as launch titles
 

mattavelle1

IT’S GOT A DEATH RAY!
Moderator
I'm hoping for GC type happening. For a few reasons.

1. GC was amazing in games.

2. Look what happened after they learned a lesson the Wii was born.

3. Everyone thought that had to "be bigger stronger powerful, and lol they dropped the Wii and dominated.

Man y'all need to chill the hell out. There not gonna do what y'all think or want them to do.
 

mattavelle1

IT’S GOT A DEATH RAY!
Moderator
Actually I can't wait for these 5 years to past just to see what they do next. Cause it's never something that the masses saw coming.

Y'all are to boring with your predictions, it's way to common, vanilla. And if there is one thing that you can count on its Nintendo not being vanilla.

Even the gamepad was sold to me on the thoughts of new gampley. It's hassent happened yet, gets me excited for where there going tho.
 
Actually I can't wait for these 5 years to past just to see what they do next. Cause it's never something that the masses saw coming.

Y'all are to boring with your predictions, it's way to common, vanilla. And if there is one thing that you can count on its Nintendo not being vanilla.

Even the gamepad was sold to me on the thoughts of new gampley. It's hassent happened yet, gets me excited for where there going tho.
Have my future babies
 
Actually I can't wait for these 5 years to past just to see what they do next. Cause it's never something that the masses saw coming.

Y'all are to boring with your predictions, it's way to common, vanilla. And if there is one thing that you can count on its Nintendo not being vanilla.

Even the gamepad was sold to me on the thoughts of new gampley. It's hassent happened yet, gets me excited for where there going tho.
B-but what about Nintendo Land? That uses the GamePad in new awesome ways, that's a blast to play with friends. And I like vanilla lol.
 

Superfakerbros

ECE 2018
Moderator
Actually I can't wait for these 5 years to past just to see what they do next. Cause it's never something that the masses saw coming.

Y'all are to boring with your predictions, it's way to common, vanilla. And if there is one thing that you can count on its Nintendo not being vanilla.

Even the gamepad was sold to me on the thoughts of new gampley. It's hassent happened yet, gets me excited for where there going tho.
Have my future babies
He's already taken
 
@GiantEnemyCrab,

I completely agree.

That's definitely what there are thinking at the moment.


The Wii U is dead.

I expect Nintendo to sell 6 to 8 million ( thanks to Smash and Kart ) units this year and 5 million in 2015.

That's it ! Gamecube like sales...


Then they release in 2016 a new console.

- a little bit more powerful than the PS4
- an improved GC controller
- VR headset as an option
- Cloud services
- 299 $
- Zelda, Metroid and Mario Kart as launch titles
I'm interested to know why you think this would work. While the system itself does sound incredible, the timing is way off. By 2016, the PS4 and Xbone will be reaching three years old, and should already have incredible libraries to entice most of the gamer demographic to make the jump to eighth gen. What exactly is going to entice gamers to buy a new Nintendo console?

Nintendo games?

Well as you just said above, Nintendo's own software is failing to push Wii U and 3DS sales, so I don't see how it would be any different for the new system.

Third Party support?

With the system being much more powerful, it only makes sense that it would receive more third party support, would it not? Well the Wii U was on par with the PS360, but yet it still didn't see a great number of games being made for those systems, and even with what little third party support it did receive, most of the games sold rather poorly.


So what exactly is going to sell this system, and not make it the Wii U all over again?


And speaking of sales, how do you propose Nintendo make a system more powerful than the PS4, but still manages to undercut it by $100? The only two options I can think of would be to have a major loss in non-gaming features, which would be a huge turnoff to consumers, or Nintendo itself taking a considerable loss per system sold, a self-destructive business practice that Nintendo would be very unlikely to use.
 
Any strategy that is "Nintendo releases a new console in the next two years" is asking Nintendo to burn money and become Sega. The Dreamcast was an amazing console but with people burned on Saturn plus a myriad of other issues, they couldn't survive with it alone. Dreamcast was pretty strong with games as well. The Wii U feels like the Dreamcast in a lot of ways.
However, it's two different companies in two different eras. There is one common situation and that was Sega losing third party support on the Dreamcast. That's going to follow Nintendo even if they release the best console on the market in 2016.
I think Nintendo can modernize in a big way in three ways without losing their identity:
1. The next handheld should be a smartphone, as I discuss on my blog (http://aaron.wrotkowski.ca/videogames/01/17/2014/if-nintendo-goes-to-smartphone-it-has-to-be-done-right/). Nintendo can work directly with a mobile manufacturer to do this. Everyone who isn't Samsung or Apple is just begging for a juggernaut like Nintendo to immediately provide top quality games. Nintendo would have to change a lot of how they make their games because the mobile market is different but Nintendo has already made games similar to what is popular out there. This doesn't have to happen until 2016 so Nintendo has plenty of time to prepare.
2. Nintendo can ride out the Wii U as promising everything Ouya couldn't deliver. Focus on the indies. Focus on the smaller developers. If you can't get the third parties, get the small guys. Look at all of these companies asking for a little bit of money on Kickstarter to create great projects. Nintendo could themselves become a Kickstarter for small devs. Got a project? Make it for the Wii U. Also, Nintendo needs to ramp up on their Virtual Console. It's pathetic. So many lost promises on N64 games. People buy Nintendo, sometimes primarily for nostalgia. Provide it!
3. Once the feeling is that the Wii U is to be abandoned, Nintendo doesn't go third party. They go PC exclusive. When you talk to non-Nintendo hardcores you hear a lot of people now say the third party games they want are found on the PC with the best graphics and buying a console is only about exclusives. Well if those exclusives are now PC, why would anyone buy a Sony or Microsoft console for third party games? By becoming a PC developer they immediately solve a lot of issues and it also allows for a better transition to a smartphone developer. Nintendo can still optimize their games so it doesn't have to use a powerful computer to play. Nintendo can also release their world class controllers for the PC. The moment Nintendo hits Steam, all bets are off. Nintendo doesn't have to make games for Sony and Microsoft. Nintendo can end the console wars by going PC. Period.
 
If Nintendo were to put old games on mobile devices, they would nowhere near control as well due to the touchscreen controls. Touchscreen only controls for a game that was designed with controllers in mind is like watching a porn film that's been edited to be shown on national tv.



Square Enix games on mobile prove the contrary.

Some games could easily be transfered on mobile devices : Pokemon, Brain games, Wii Fit, Harmoknights, Electroplankton, Mario Kart, Mario tennis, etc...
Squeenix has a bunch of RPGs that are much easier to play on touch because they rely on menus. Games like Mario and Zelda need buttons. Mario Kart might be ok. Pokemon is a cash cow on Nintendo's own mobile platforms and isn't going anywhere else.

If Nintendo makes mobile games they should make games that are based around making the touch interface work, not try to jam games that have greater control needs into the format.



If Nintendo is losing money, then Pokemon is not the cash cow it was suppose to be.

Again, if you can't sell hardware, then you limit your chance to make your powerful franchises successful.

ALL big Nintendo franchises on Wii U and 3DS didn't perform as well as they did in Wii and DS. Why ?

Because less hardware units are sold !!! So the strategy of bringing big franchises to drive hardware is NOT WORKING ANYMORE !

Pokemon is such a powerful franchise that bringing ANY games related to it, would means millions of downloads in hours...

Sega is making money with Super Monkey Ball on mobile and you think that Nintendo would not be able to make money with Pokemon or Mario ? Come on !
Actually NIntendo's franchises are preforming better on the 3DS than they did on DS and GBA. Thats the point behind my arguements.
NIntendo needs to find out something that will give them another break out sucess for the future, in terms of hardware but the 3DS is keeping pace with the GBA and its treating those franchises well, among others,
 
Actually I can't wait for these 5 years to past just to see what they do next. Cause it's never something that the masses saw coming.

Y'all are to boring with your predictions, it's way to common, vanilla. And if there is one thing that you can count on its Nintendo not being vanilla.

Even the gamepad was sold to me on the thoughts of new gampley. It's hassent happened yet, gets me excited for where there going tho.
Honestly though I think their going to design their next handheld similarly to those laptop tablets that you can flip and modify. ( Intel >Surface on design standpoint)

Then construct terminals everywhere like they did with streetpass to make some odd things happen. Lol.
 
@GiantEnemyCrab,

I completely agree.

That's definitely what there are thinking at the moment.


The Wii U is dead.

I expect Nintendo to sell 6 to 8 million ( thanks to Smash and Kart ) units this year and 5 million in 2015.

That's it ! Gamecube like sales...


Then they release in 2016 a new console.

- a little bit more powerful than the PS4
- an improved GC controller
- VR headset as an option
- Cloud services
- 299 $
- Zelda, Metroid and Mario Kart as launch titles
I'm interested to know why you think this would work. While the system itself does sound incredible, the timing is way off. By 2016, the PS4 and Xbone will be reaching three years old, and should already have incredible libraries to entice most of the gamer demographic to make the jump to eighth gen. What exactly is going to entice gamers to buy a new Nintendo console?

Nintendo games?

Well as you just said above, Nintendo's own software is failing to push Wii U and 3DS sales, so I don't see how it would be any different for the new system.

Third Party support?

With the system being much more powerful, it only makes since that it would receive more third party support, would it not? Well the Wii U was on par with the PS360, but yet it still didn't see a great number of games being made for those systems, and even with what little third party support it did receive, most of the games sold rather poorly.


So what exactly is going to sell this system, and not make it the Wii U all over again?


And speaking of sales, how do you propose Nintendo make a system more powerful than the PS4, but still manages to undercut it by $100? The only two options I can think of would be to have a major loss in non-gaming features, which would be a huge turnoff to consumers, or Nintendo itself taking a considerable loss per system sold, a self-destructive business practice that Nintendo would be very unlikely to use.
the "problem" is CONSISTENCY. And FUD. The WiiU has those two issues, and until nintendo can change those its going to be the same old shit.

The WiiU's not even on Par with the PS3 or Xbox. Its stronger than them. Far better designed anyway. http://nintendoenthusiast.com/interview/slightly-mad-interview-andy-tudor-project-cars-wii-u/

The irony in the suggestions to go mobile or go PC are quite funny to me considering when Nintendo made the NES they took the hobbyist platform and made a business out of it. Then made it profitable. And then the PC guys came to consoles. And thus we have Bestheda. Yay. FFS.

Now people are trying to fix the mess of mobile by implementing licensing fees. Something Nintendo did 35 years ago.

Its the PC mentality thats fucking consoles over.It makes consoles redundant.Valve doesnt have a PC mentality of old, thats why they're succesful. but the open platform mess causes a dearth of problems and the whole 15 steamboxes issue.


Nintendo's next handheld shouldnt be a smartphone. It should be a network of terminals that communicates with a dual screen flip tablet that can go one screen with back buttons and all sorts of styles.
 

Goodtwin

Well-Known Member
I stopped in at my local best buy today, just browsing around the game section. Its was very disheartening. They had the Wii and Wii U games all cluttered together in a section that was about half the size of the 360 section. It was a mess, games hidden behind other games, Wii U games mixed in with the Wii games. Honestly, its the type of image that gives the impression that the store is phasing the products out. I remember the Gamecube section back in 2007 looking better than this. Its not just Best Buy, I also stopped in at Target, much more organized, but tons of missing games, not old games, but newer releases that were nowhere to be found. To be honest, it makes me a little worried that retailers have already given up on the Wii U.
 
The Wii U section can't look any worse than the Vita section. And that's not a rank on the Vita. If retailers truly were phasing out systems (which I highly doubt) based on sales performance, Vita would be gone.
As stated in another thread, since 2011, Nintendo has been on the rise with their operating income. Wii U is also doing much better than it ever has. Now would be the wrong time to make damaging predictions. We all knew these results were coming. Fireworks haven't even started yet.
 
Nah, they aren't failing. Their predicted operating loss is lower this year than it was last year, which was lower in comparison to the year before that. They're coming out of the ditch slowly, but surely. They could always be doing better, but they are not doing as bad as you say Ex. You're blowing it out of proportion as usual.
How some equate not meeting your own expectations to failing is a mystery. A mystery peddled daily to the masses.
 
David Jaffe Says Nintendo’s President “Has Earned the Right to Fail”http://nintendoenthusiast.com/wp-content/uploads/2014/01/David-Jaffe.jpg
Nintendo was met with a lot of fire from the media after it had reduced it's financial forecasts for this fiscal year, now predicting a loss and ultimately resulting in the usual stock decline. Despite this fact, Satoru Iwata has chosen to persist in his battle to return Nintendo to profitability reiterating that stepping down would only be a short-term fix. In a world where everyone wants to kick Nintendo when they're down, one man, the same man who suggested Disney buy Nintendo, stands apart in support of Iwata's position. In his argument on Twitter, David Jaffe, acclaimed game designer, makes the case that big risks can lead to either big success, as with the Wii, or big failure, as with the Wii U so far. He also points to the struggle and recovery of the PlayStation 3, a system that Wii U has surpassed LTD, as a reason for why Nintendo still has a window of opportunity. The full explanation, as consolidated by Nintendo Life, is below.




"Calling for Iwata to step down [misses] sight of what makes Nintendo great. You'd never get the Wii-type successes if you don't allow a guy like Iwata to fail hard as well.


...that failure can be a sign that a person has lost 'it' and needs to go OR a sign that a person is still very much relevant and has tons of great work left in them but is taking the same sorts of chances that — in the past — have lead to great successes but are now — temporarily — leading to some failures. You MUST fail if you want to grow and have new successes.


My point is, you WANT a person who fails for these latter reasons and you want to lose one who fails for the initial reasons. I feel Iwata is the [latter] and he's certainly earned the right to fail more than he has to this point. And that's from a gamer AND stockholder perspective. If you [want] make money, back the folks who fail properly. Failure isn't just an option, it's desired if the goal is big success. And investors who don't value failure are idiots.


Many thought Wii 1 was a bad move at first as well. Point is, so what it's a bad move? Investors need to be thinking BIG PICTURE and LONG GAME with a company like Nintendo...companies that I admire are the ones that don't only play for the short term win. you can look at the up and down history of the company and see that if you want to invest in a company like Nintendo, those ups and downs are part of what makes them great.

Imagine throwing out ALL of that wonderful knowledge and understanding and HARD lessons learned by cleaning house at Sony [because] the PS3 did not perform as well as investors would have liked. Yes, sometimes the [solution] is to clean house, sometimes it's to clean a bit of the house, but damn, I think people are losing sight of the value of failure."



Stay tuned for our analysis of the recent revisions and reaction to the revisions below.



Nintendo President Satoru Iwata Admits He Misread the Market, Considering New Business Structurehttp://nintendoenthusiast.com/wp-content/uploads/2014/01/Satoru-Iwata.jpg
One of the reasons we like Nintendo's current president so much is for his ability to acknowledge an issue and promptly turn the situation around. He's done it once with the Nintendo 3DS, when it was not pulling in profits, and then a second time with the Wii U, when the company had failed to distinguish the product from its predecessor. While Nintendo hasn't quite yet had a chance to turn the situation around, they've already taken the first steps to achieving this end goal by admitting to an issue seen by quite a few.


The Wall Street Journal reports that, in a reactionary news conference called in Osaka, Nintendo President Satoru Iwata confessed that he had misread the markets and hadn't issued "the appropriate instructions.'' He continued, saying the company needed to change and "propose something that surprises our customers."


"The way people use their time, their lifestyles, who they are—have changed," Mr. Iwata said. "If we stay in one place, we will become outdated."



While he neglected to give details, Mr. Iwata also said the company is considering a "new business structure". It is likely we'll hear more about it after Nintendo publishes their Third Quarter Earnings on the 29th of January.


While Iwata did note the company's improved performance in Japan, that didn't stop him from admitting that their efforts in the west were less than good.




"In Japan, I can be my own antenna, but abroad, that doesn't work."
153); background-color: rgb(255, 255, 255);">Iwata Realizes Nintendo Can’t Continue Losing, But Not Convinced on Idea of Moving Mario to Smart Deviceshttp://nintendoenthusiast.com/wp-content/uploads/2013/07/Iwata.jpg
The recent revision and reduction of Nintendo's financial forecast has started quite the earthquake on the web and in the business spectrum, ultimately disappointing enthusiasts and giving investors all the more reason to believe Nintendo should put their games on smart devices or other unsubsidized third party devices.


Still, while Nintendo president Satoru Iwata acknowledged that they cannot continue losing, he persisted on, reiterating that making such a move would only spark a short-term fix and is actually not as simple as they may believe.


Mr. Iwata said the following at a snap conference in Osaka:


"We are thinking about a new business structure. Given the expansion of smart devices, we are naturally studying how smart devices can be used to grow the game-player business. It’s not as simple as enabling Mario to move on a smartphone."


"We cannot continue a business without winning. We must take a skeptical approach whether we can still simply make game players, offer them in the same way as in the past for ¥20,000 or ¥30,000, and sell titles for a couple of thousand yen each."
Nintendo has been known to be experimenting with smart devices in the past and even discussed the possibility of releasing demo-type applications on these devices with the  goal of bringing consumers over to their platform. It is unlikely Nintendo will every full switch to a smart device environment as they have always stressed quality over quantity, a strategy that has allowed Nintendo to have a strong handheld business. You can read about my views, albeit a bit outdated, on the threat of smart devices as viable challengers to Nintendo here.
 

Aki

Well-Known Member
Wii U is such a commercial failure and I'm not really sure what to make of it. For the most part, I don't really care. I have one and I've had fun playing it. I know that regardless of how bad / well it sells, the games will be there and they probably won't disappoint.
On one hand, I knew this was going to happen because as Iwata would put it, Nintendo never analyzes the Western market correctly. They got burned by CDs with N64. They got burned by DVDs with GC. They got burned by lack of HD & an Online Network with Wii (fortunately, the system still sold), and now they got burned by the Wii U for playing it too safe. I think that if NoA or NoE had more say and if the employees for them weren't like most users IGN just bobbing their heads to NoJ's tune, this wouldn't have happened.
On the other hand, I think that $300 with either Zelda or Mario is a good deal, especially with some of the other games they have. Maybe my Nintendo bias is kicking in, but I believe that the Wii U has a pretty good selection of games. Wii U is home to two Mario games + DLC, Pikmin 3, Nintendo Land, WW HD, 2 Sonic games, Mario & Sonic at the olympics, Scribblenauts, Monster Hunter 3, Game & Wario, Lego City, and a handful of good third party titles.
Regardless, I can't wait until the Iwata & Reggie period is over. I want someone in there who is going to radically change Nintendo's philosophy on home consoles. I want someone who is going to challenge the big boys in terms of hardware. I want someone who properly embraces future trends. I want someone who is going to ensure that Nintendo is the definitive system no matter which way you slice the pie. I don't want to feel like an outsider anymore because I'm the only one that I know of in real life who plays fucking Nintendo. I also don't want to feel like a pedophile because let's face it, Miiverse is like recess at a preschool. It's weird and lonely and boring playing by yourself all the time, especially when they're so anal about mics. Finally, I want someone who's going to add some edge to Nintendo. They need to embrace more of an everyone approach and less of a family friendly approach. They need to be more like Sony in many ways while still retaining their unique Nintendo image.
 
For a company that's such a failure, unlike their competitors, they do an awfully great job of staying out of debt. Worst thing for them to do is be more like Sony and MS. Better to just adapt.
Speaking about the Wii U specifically, I'm okay with the power that's in the system right now. If all that would have come out of a system with more power is a higher suggested retail price and a prettier looking game, factors that have nothing to do with entertainment, I'd be quite fine doing without it. I've got a PC for all my complex processing needs. No need to go out and by some micro-computer/voice-activated cable box that also happens to play games.
The reality is, Nintendo was so caught up in their accurate prediction of what the market wanted with the Wii that they forgot to look forward and are only just now realizing how much work is required to develop in a capable online environment and develop in HD. As a result, they weren't able to equip their system with the necessary games to make it sell. And with no games on the system, you're not going to have a very good marketing campaign if any at all.
Still though, I have to commend the company on how fast they were able to adapt to modern development and services. What took MS and Sony generations, Nintendo did in a few years. Going at this current pace and with all the internal restructuring (development of new offices, Miyamoto training staff so he can step down as lead game designer, consolidation of handheld and console divisions, Iwata becoming CEO of NoA), we should see the fruits of their efforts in 2014, but, as mentioned in another thread, it makes you wonder how Nintendo's internal development team could have possibly known what kind of power they wanted in the system if they only just recently understood the hardships of modern development.
 

Shoulder

Your Resident Beardy Bear
For a company that's such a failure, unlike their competitors, they do an awfully great job of staying out of debt. Worst thing for them to do is be more like Sony and MS. Better to just adapt.
Speaking about the Wii U specifically, I'm okay with the power that's in the system right now. If all that would have come out of a system with more power is a higher suggested retail price and a prettier looking game, factors that have nothing to do with entertainment, I'd be quite fine doing without it. I've got a PC for all my complex processing needs. No need to go out and by some micro-computer/voice-activated cable box that also happens to play games.
The reality is, Nintendo was so caught up in their accurate prediction of what the market wanted with the Wii that they forgot to look forward and are only just now realizing how much work is required to develop in a capable online environment and develop in HD. As a result, they weren't able to equip their system with the necessary games to make it sell. And with no games on the system, you're not going to have a very good marketing campaign if any at all.
Still though, I have to commend the company on how fast they were able to adapt to modern development and services. What took MS and Sony generations, Nintendo did in a few years. Going at this current pace and with all the internal restructuring (development of new offices, Miyamoto training staff so he can step down as lead game designer, consolidation of handheld and console divisions, Iwata becoming CEO of NoA), we should see the fruits of their efforts in 2014, but, as mentioned in another thread, it makes you wonder how Nintendo's internal development team could have possibly known what kind of power they wanted in the system if they only just recently understood the hardships of modern development.

See, this is the thing really. Nintendo might not always follow the grain, but at least they are fricking profitable. Yes, 2011-2012 FY was in the red, and it's looking like 2013-2014 FY will be in the red also. But it's still a far cry from what Sony and Microsoft have gone through. Just the simple fact that no one ever brings up that Playstation and Xbox did not start having some profit up until a few years, it also means there's still some recuperating costs before they enter the black.
And quite honestly, the Wii U itself isn't and has not been the problem here. The problem with the Wii U has been the branding image (the name Wii U, but I can gloss over that), lack of advertising, and early on the gaming droughts. It is all on Nintendo's end though for not having the right documentation and tools available for developers, although this sort of things happens for all new consoles. Nintendo should've prepared better for the HD bandwagon, and they didn't, and the same goes for their Online network.
Here's the thing though. Given how soon they've adapted to more modern approaches, they're not doing that bad. I mean, let's face it. The Network works. It's not perfect, but it works. Same goes for the OS itself. It's minimal, but again it works.
Lastly, I am overall excited to see what Nintendo has in store, because as I've said recently this whole ordeal these past several days will probably be the wake up call they need to step things up. Perhaps we'll get a taste of this in a future Nintendo Direct in the coming weeks.
 
Thinking to the future, Nintendo could hook up with Samsung and create a "GalaxyBoy", a Nintendo designed Samsung phone with Nintendo made controls and Android technology. A smartphone with all of the capabilities of a modern Nintendo handheld which can also make calls and eat up data. Suddenly you provide what everyone wants: Nintendo making smartphone games and Nintendo still making a handheld. Who here wouldn't want their DS/3DS to make phone calls?
As for the console market, Microsoft and Sony going with x86 just re-affirmed that they are merely making PCs. So instead of going "third party" per se, Nintendo can just start selling PC controllers and release their games on PC/Mac. Why make for an XB1 or PS4 when they can pretty much end there being a console war at all and releasing games for the PC?
I personally hate the idea of streamlining everything but that's the world we're soon living in. More and more people are connecting computers to their TV, or their TV's have a computer inside them. Nintendo can cut the worry out of releasing a high powered console and just move directly to making PC games. No licensing issues and barely any pride swallowing. And you know Nintendo is going to make games anyone with an average PC for the last 10 years could play.
 
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Wii U is such a commercial failure and I'm not really sure what to make of it. For the most part, I don't really care. I have one and I've had fun playing it. I know that regardless of how bad / well it sells, the games will be there and they probably won't disappoint.
On one hand, I knew this was going to happen because as Iwata would put it, Nintendo never analyzes the Western market correctly. They got burned by CDs with N64. They got burned by DVDs with GC. They got burned by lack of HD & an Online Network with Wii (fortunately, the system still sold), and now they got burned by the Wii U for playing it too safe. I think that if NoA or NoE had more say and if the employees for them weren't like most users IGN just bobbing their heads to NoJ's tune, this wouldn't have happened.
On the other hand, I think that $300 with either Zelda or Mario is a good deal, especially with some of the other games they have. Maybe my Nintendo bias is kicking in, but I believe that the Wii U has a pretty good selection of games. Wii U is home to two Mario games + DLC, Pikmin 3, Nintendo Land, WW HD, 2 Sonic games, Mario & Sonic at the olympics, Scribblenauts, Monster Hunter 3, Game & Wario, Lego City, and a handful of good third party titles.
Regardless, I can't wait until the Iwata & Reggie period is over. I want someone in there who is going to radically change Nintendo's philosophy on home consoles. I want someone who is going to challenge the big boys in terms of hardware. I want someone who properly embraces future trends. I want someone who is going to ensure that Nintendo is the definitive system no matter which way you slice the pie. I don't want to feel like an outsider anymore because I'm the only one that I know of in real life who plays fucking Nintendo. I also don't want to feel like a pedophile because let's face it, Miiverse is like recess at a preschool. It's weird and lonely and boring playing by yourself all the time, especially when they're so anal about mics. Finally, I want someone who's going to add some edge to Nintendo. They need to embrace more of an everyone approach and less of a family friendly approach. They need to be more like Sony in many ways while still retaining their unique Nintendo image.
The way I see it, its apart of their haphazard creative process that's been going on for years since they entered this business. Either way Nintendo does things that makes more sense to a game company and will not leverage them appropriately until they're in the position to do so.

That tends to lead them to making things, like online,like touch screens , like, and then throws them away.

Nintendo created their greatest competitor after all. Even if CD's suck. Now we're going back to hardware running the game instead of trying to spin a disk fast enough to read data of it.

http://67.227.255.239/forum/showpost.php?p=97563389&postcount=118

http://www.neogaf.com/forum/showpost.php?p=97627547&postcount=320

http://www.neogaf.com/forum/showpost.php?p=97636193&postcount=342

http://www.neogaf.com/forum/showpost.php?p=97667897&postcount=352

Seriously everyone needs to get off this "low power" shit they're on too.

A Nintendo console will fail without content from Nintendo. Not when consumers are in the habit of buying other games on other consoles.
Not when you're presenting a concept and its not utilized or communicated in a way that lets everyone get it.

Wii Sports was a one time thing for an easily communicated audience, WiiU is more of an approach for a different market, but they're not doing enough to capture that market.

Which is what they need to do here.

Take the hit and come back strong, fix this situation with their consumers, because in reality the WiiU isnt a bad console, nor is its hardware bad, Its just the ball was fumbled very badly when it comes to it. Gets more shit than it deserves.

Either way, Nintendo of America needs to get its shit fixed and Iwata has to fix its structure
 
Thinking to the future, Nintendo could hook up with Samsung and create a "GalaxyBoy", a Nintendo designed Samsung phone with Nintendo made controls and Android technology. A smartphone with all of the capabilities of a modern Nintendo handheld which can also make calls and eat up data. Suddenly you provide what everyone wants: Nintendo making smartphone games and Nintendo still making a handheld. Who here wouldn't want their DS/3DS to make phone calls?
As for the console market, Microsoft and Sony going with x86 just re-affirmed that they are merely making PCs. So instead of going "third party" per se, Nintendo can just start selling PC controllers and release their games on PC/Mac. Why make for an XB1 or PS4 when they can pretty much end there being a console war at all and releasing games for the PC?
I personally hate the idea of streamlining everything but that's the world we're soon living in. More and more people are connecting computers to their TV, or their TV's have a computer inside them. Nintendo can cut the worry out of releasing a high powered console and just move directly to making PC games. No licensing issues and barely any pride swallowing. And you know Nintendo is going to make games anyone with an average PC for the last 10 years could play.
Stop with the phone shit.nobody wants a phone/handheld hybrid with limited options

Nintendo makes money off their hardware, I say they team up with Valve and attack from both standpoints.

Valve takes the open approach since they're a PC company, but at the end of the day they hate Microsoft. But you see that mess with the steam machines right?
 
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